Online gambling

Uses of Virtual Reality in Online Gambling — Hometown Station | KHTS FM 98.1 & AM 1220 — Santa Clarita Radio

Since ancient times, virtual reality (VR) has been a human-driven fantasy, with the Platonic allegory of the cave considered by some to be the earliest form of the idea. The modern version of Virtual Reality as we understand it today can be rooted in 1929 with Link Trainer, the first flight simulator. The idea was to immerse the pilots in a “real” situation to prepare them for air combat.

After a resurgence in the early 1990s with entertainment apps like Nintendo’s Virtual Boy, virtual reality was forgotten by the mainstream until a few years ago. Oculus Rift helped make VR a more accessible option for gamers and paved the way for improving this technology. Nowadays, this technology can be used in many entertainment sectors, including online casino games. Now you can play live casino games or online slots with a VR headset and feel like you’re actually sitting at the table.

However, it begs the perennial question, “What does this bring to the table?”

How virtual reality improves immersion

The main aspect targeted by the use of this technology is immersion. Using a VR headset is supposed to help the player feel like they are actually in a casino. Since live casino games aim to mimic the land-based experience, it was only a matter of time before it was incorporated. Evolution, the leader in live casino gaming, was the first software provider to implement virtual reality with Gonzo’s Treasure Hunt, which mixes elements of online slot machines with live game television. The player is immersed in the Amazon rainforest in search of ancient treasures, and it quickly became a popular title.

However, it’s not the only live game to use virtual reality. Many table games of blackjack, craps, or roulette have a first-person variation that positions the camera to simulate sitting at a table.

Is virtual reality the future of online gaming?

Even though the technology has evolved a lot, it is still at a stage where it is an optional commodity. Not everyone can afford a VR headset, and the current trend is to play on the go, which is not compatible with such heavy hardware. When technology evolves and gives gamers the ability to play VR wherever they go, it could become the most popular way to play online.

However, this development depends on the willingness and ability of mobile device manufacturers to create smartphones capable of implementing virtual reality in a practical way. Additionally, although the visual aspect of VR is now fully functional, developers are still working on the motion aspect of the technology. Motion sickness is still a big problem, and long sessions can leave the player feeling dizzy.